Disclaimer: In no way is anything I post 100% true, nor am I claiming that I'm the best Ranger in PSO2. (For example Fury Stance) Hunter Skill Tree; Step: Nimbly and quickly step short distances Last updated: December 8th 2020. These support options however are trumped by the high damage options that ranger has under the right conditions. Please ask on the PSO2 Discord if you are unsure why something is the way it is.. Hunter/Fighter – https://bit.ly/2WQrayz Fighter/Hunter – https://bit.ly/2WRkQqy Ranger/Hunter – https://bit.ly/2QUinHV Gunner/Hunter – https://bit.ly/2WPgkJ5 Force/Techter – https://bit.ly/2UnsaIM Here is how the Hunter Skill Tree looks HP Up (Optional): Increases your max HP. PSO2 Builds Guide by UnLucky Welcome to the build guide, your one stop shop on every permanent decision affecting your character’s performance! JA Bonus 1/2 (Core): Increases the damage of just attack up to 110% (techniques aren’t affected). There are also active and passive skills. These skills and descriptions may change once the final version is out. If you want a build reference for 95 cap, here’s an idea. Other posts in this series: PSO2 Gunner Guide Pt.1: Introduction & Skills; PSO2 Gunner Guide Pt.2: Builds & Class Combos; PSO2 Gunner Guide Pt.3: Gear and Affixes On the plus side, Gu/Ra does not require a lot of skill points from the Ranger tree at all. For NA Players. ... An example is Ranger’s Gravity Bomb which has the ability to pull groups of enemies into a small space for easier hitting. Ranger Skill Tree. Wielding two powerful types of Ranged-type weaponry and armed with a Skill Tree that grants various support options and Ranged damage boosts, the Ranger class is geared toward those who prefer to stay out of the heat of combat while punishing foes while providing assistance to their more offensive allies. You will take this skill only to get access to the whole tree. Some skills based on their description in the skill tree list below can be triggered. Skill Tree. NA matches JP’s skill builds so you should look at Updated Class Combinations for write-ups and their sample skill builds. Level 95 cap is here! 4. Ranger. Consider checking out the JP -> NA Translations wiki to see what’s been changed between the two versions. The Ranger (レンジャー, "Ra") class is a standard Ranged class. You can easily mess it up if you don’t know what you are doing though. Everyone should feel like their input has as much weight as any other's. The whole ranger skill tree in general, actually. (Paint Shot not actually doing anything, Weak Bullet and Jellen Shot being OP, etc.) I suppose now would be a good time to do this, since it seems like people were interested in such an official thread forming. Ranger is a high damage potential mid to long range class with several support options. The Ranger ("Ra") class is a standard Ranged class. The launcher is what you use for light mobs as a Ranger, the shotgun/spread are special types of launchers that very rarely drop from specific bosses. These are “generic” level 75 builds for NA using the most popular class combinations. In NA it's called Blight Rounds. The PSO2 skill tree isn’t too complicated. PSO2 allows you to set skills on the Palette. This will be your first source of damage, as you’re supposed to always just attack. Our recommended setup was made for a level 75 Characters (the current cap on the English/North American server) with the Gunner main class and Hunter sub-class. They add more shots and allow for much faster pp regeneration onto of more aoe and damage. Contained herein will be stat comparisons between races and genders, mag raising, class descriptions, and skill point allocation. Wielding two powerful types of Ranged-type weaponry and armed with a Skill Tree that grants various support options and Ranged damage boosts, the Ranger class is geared toward those who prefer to stay out of the heat of combat while punishing foes while providing assistance to their more offensive allies. Put a little points into these and finish them off later on. @Aperture-Mage the weak bullet is something you get from your skill tree. See a basic Gu/Ra build. Sounds like it's totally bug-ridden. A Ranger main tree works well enough as a subclass. Skill Trees. Phantom & Etoile Caseal Presets. As for the Gunner's side of things, the build is focused on maximizing Damage and Mobility, which supports the Class's dynamic playstyle. Na Translations wiki to see what ’ s an idea ( techniques ’! ’ s skill builds ’ re supposed to always just attack class a. These support options however are trumped by the high damage potential mid to range... 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